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Legends: Battle for Earth. Superhero slot bullshit, right? Cartoon crapfest where good guys slug it out with bad guys. Low to medium volatility, they say. Max win 6000x your bet. Bonus game ripped from some video game. Let’s tear into this thing.
Legends: Battle for Earth is a video slot. Duh. 5 reels, 4 rows, 20 paylines. Bet range: weak-ass 0.1 min bet to a slightly less pathetic 100 max bet. RTP? Dogshit 95.70%, crawls up to 95.85% if you buy the feature. Hit frequency 25.50%. Free spins trigger every 245 spins. Volatility is low/medium. Max win they brag about is 6000x stake.
They’re pushing «features» to rake in wins. Legends: Battle for Earth features: Wild symbol, Wild Toolbox, Showdown Free Spins, Booster Toolbox, Double Chance, and Feature Buy. Standard garbage.
Superhero theme. Cartoony style. Reels in the middle, futuristic city backdrop. They want more cash? «Double Chance» button top left, «Feature Buy» right side. Spin and bet size under the reels. Mobile, PC, tablet — works everywhere. Win by landing 3+ matching symbols left to right, starting from reel one.
Low pay symbols: 10, J, Q, K, A. 6 of these pays out 3X to 10X. High pay symbols: purple ally, blue ally, green ally, red ally, yellow ally. 6 of those and you get 12X to 50X. Two high pays? Pathetic 0.1X and 0.4X.
Wild symbol says «Wild». 6 wilds get you 100X straight up. Scatter is yellow with «Scatter». 3+ triggers the bonus. Let’s see what other crap they crammed in.
Max win in Legends: Battle for Earth slot?
6000x your stake. Dream on.
Features in Legends: Battle for Earth?
Wild symbol, Wild Toolbox, Showdown Free Spins, Booster Toolbox, Feature Buy. Same old song and dance.
Wild replaces everything but the scatter. Makes wins. 6 wilds pays 100x. Wild is key to the Wild Toolbox feature. Next section, hold your breath.
Toolbox feature hits when one or two Toolbox symbols land. Max two at once. One on reels 1-3, one on 3-5. Each Toolbox can drop 3 to 8 modifiers onto the reels:
Wild Symbol = Regular wild. Win maker.
Multiplier Modifier = Random symbol gets a 2X, 3X, or 5X multiplier. Stack multipliers, they add up. Multiplier applies to any win it’s part of. Max 5 modifiers of one type per Toolbox.
3+ Scatters anywhere triggers this crap. Number of scatters matters:
3 Scatters = 1000 health for you and the enemy. One ally, one enemy to start.
4 Scatters = 1250 health each. Two allies, two enemies.
5 Scatters = 1500 health each. Two allies, three enemies.
6 Scatters = 2000 health each. Mini-boss ally and mini-boss enemy to start.
During this, you get a 6×1 grid. Only allies, enemies, boosters, and blanks land.
Fight starts when allies and enemies lock onto the reels. Allies attack enemies in turns, closest ally goes first. Characters clash, lose health equal to opponent’s attack. Zero health, they’re done. Allies and enemies have cash prizes 2x to 2000x bet, depends on the enemy type. Prizes paid when you beat an enemy. Ally dies, its value goes to a prize pool, collected if you win the round.
All allies dead? Enemies attack your health bar, reduces it by their attack strength. Feature ends when your health hits zero or max win is hit. Good luck with that max win.
These clowns show up in Showdown Free Spins only. Each has Attack Power.
Ally Characters:
Ally 1 = 20 Attack Power, 3x Cash Prize.
Ally 2 = 50 Attack Power, 10x Cash Prize.
Ally 3 = 150 Attack Power, 30x Cash Prize.
Ally 4 = 300 Attack Power, 150x Cash Prize.
Ally 5 = 600 Attack Power, 500x, 1000x, 1500x, or 2000x Cash Prize.
Enemy Characters:
Enemy 1 = 50 Attack Power, 2x Cash Prize, max 200X Prize.
Enemy 2 = 100 Attack Power, 5x Cash Prize, max 200X Prize.
Enemy 3 = 200 Attack Power, 20x Cash Prize, max 300X Prize.
Enemy 4 = 400 Attack Power, 100x Cash Prize, max 300X Prize.
Enemy 5 = 800 Attack Power, 500x, 1000x, 1500x, or 2000x Cash Prize.
All allies get extra 10 Attack Power end of each spin. Like that’ll save you.
Showdown Free Spins only. Booster Toolbox symbol shows up random. Ally side? Adds 25 Attack Power per Booster Toolbox level to all allies. Enemy side? Extra 10x cash prize per level to all enemies. Booster Toolbox symbol and character on reels at same time? Activates, level goes up by 1 each time, max level 10.
«Double Chance» costs extra 40% bet. RTP goes to 95.79%. Bonus game trigger odds double. Still shit odds.
Want instant Free Spins? Buy the feature:
100X = Triggers Showdown Free Spins with 3-6 scatters. RTP when you buy: 95.85%. Still a ripoff.